Case Study

2025-2026

Asset Management

A digital asset management system for teams. I designed three parts: custom fields with filtering, in-app image editing and AI-assisted discovery.

Role

Product & UX Designer

Timeline

2026

Team

UX & Product Designers

Platform

Web application

Role

Product & UX Designer

Timeline

2026

Team

UX & Product Designers

Platform

Web application

Overview

Three parts of a larger product

What I owned
Why this needed to be configurable

Problem

Assets was easy to fill and hard to search

What we saw
From Symptoms to Root cause
Evidences

Research

Defining success, then testing the scope

Opportunity

Teams need to organize and refine assets inside the library, instead of relying on filenames and outside editors.

What success looks like

Tracked through product usage. No figures shared.

Decision 1: which overlays the editor needed

Where text alone still works

Decision 2: layers

Decision 3: where editing lives

Why these held up

Ideation

Keeping it simple as it scales

Two Systems
A tradeoff I pushed back on: layers
How layers stayed simple
A decision I made: where custom filters live

Designs

Two flows in detail

Future Scope

Shipped, tracked and ready to grow

Outcomes

Measured through product usage. No figures shared.

Where it goes next
Open Question
What this project taught me